
Shared Virtual Reality
SVR — Free-Roaming LBE at Scale
SVR
LBE
XR
Scroll
A project for and in partnership with Grande Experiences
SVR lets multiple users physically move through the same space while sharing the same virtual world. People walk, interact, and experience events together in real time — creating a sense of shared physical presence that solo VR simply cannot replicate.

Wireless headsets, real-time positional tracking, and per-frame world synchronisation — every player sees the same objects, events, and characters at the same moment.
60+ users
1,000 sqm
Per-frame sync
Wireless & free-roaming

One space. Infinite worlds.
The same physical venue hosts entirely different virtual experiences by swapping content only. Walls, corridors, and floor transitions are spatially mapped to the real-world layout, so what users touch and see belong together — whether they're inside a deep-sea world, a fantasy forest, a futuristic robot city, or an alien ship.


Feel physically present — together

01
Briefing
A short introduction to the experience before it begins.

02
Headsets on
Each player receives a wireless standalone VR headset.

03
The transition
The empty room disappears and the virtual world takes its place.

04
Shared presence
Every player inhabits the same virtual environment simultaneously.

05
Operator control
A dedicated station tracks every player's position in real time — triggering events, monitoring safety, and controlling the full session.

06
Spatial mapping
Virtual architecture is mapped precisely to the physical venue, so every wall, corridor, and transition feels exactly right.
Built for location-based entertainment
A single platform supports the full venue stack — from ticketing and briefing through to live session management and post-experience analytics. LBE venues, museums, corporate activations, and branded experiences all run on the same infrastructure.

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Bring SVR to your venue
Get in touch to discuss how SVR fits your space, audience, and content goals.