
Energy efficiency, from the bedroom to the beach.
Bahía Mar is an escape room for Banco Santander about ecology and energy efficiency. It runs through a day from home to the sea: bedroom, bathroom, living room and kitchen, lift and street, a bike ride and finally the beach and its molluscs. We built it in Unity for Android, iOS and web with the agency Efecto Colombo.
Each scene hides objects to interact with, with a login and a ranking around the game and a video to open and close the day. Lucas Ortiz designed the UX and the graphic adventure and Gustavo Gil the sound, with a mastered soundtrack and a sound design guide of its own. It runs on Unity with 2D URP and Firebase, and the web version plays at bahia.crowtec.co.

Home
Bedroom, bathroom, living room and kitchen each hide things to interact with.
Out
The hallway, the lift and the street lead outside.
Ride
A bike ride carries the day toward the sea.
Beach
The last scene is the beach and its molluscs.

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