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Featured works
> VR - LBE> 2025

Free-roam shared VR: 60+ people move through the same space, up to 1,000 sqm, and share one virtual world in real time, with no cables. We built the platform in Unreal Engine for standalone headsets. LBE at scale.

More info ↗
Shared Virtual Reality
> Location-based VR
> AR - GEO - GAME> 2024

Urban Echoes is our geolocated AR game in the Map of History universe, and it reads any city as layers of time. As Ecco, a time explorer with the Time Orb, players cross the eras, from Al-Ándalus through Gothic, Baroque and Modernisme to the present, while La Grieta, a temporal anomaly, tries to erase every echo.

More info ↗
Urban Echoes
> AR game
> WEB - API - AI> 2024

Astro is an energy management platform for companies with solar installations. It brings consumption from the distributors, the invoices and the solar inverters into one place, scores each building and shows where and when to save. We built the web application, the API and the landing page.

More info ↗
Astro
> Platform
> XR - AI - TRAINING> 2023

Immersive XR training for the ABLE Project (Active Bystandership for Law Enforcement) at Georgetown Law, which prepares police officers to step in when a colleague is about to cause harm. Made with Meta CS Labs, 1stAveMachine and SpecialGuestX; we led the AI and XR development.

More info ↗
ABLExR
> Immersive training
> WEB AR - GEO - 3D> 2023

A browser-based AR adventure in the Map of History universe for Urban Hostel Palma. At 8 markets and 4 beaches across Mallorca, players check in on location and unlock AR sculptures with stories about the island. No app to install.

More info ↗
Mallorca Urban Experience
> Web AR adventure
> WEB - AWS - API> 2023

AICP.COM is a NextGenerationEU programme promoted by Fundación Pilares and Lares to move Spanish care services towards Integrated, Person-Centred Care (AICP). We built the platform that makes the model measurable.

More info ↗
AICP.COM
> Platform
> WEB - API - INFRA> 2023

Solsticio, which started as U4Impact, connects organisations, universities and students: a company or an NGO sets a real challenge, and a student takes it on as a bachelor's or master's thesis with academic supervision. In 2023 we built the first version of its new platform.

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Solsticio
> Platform
> CHATBOT - AWS> 2023

WTHUFF was El HuffPost's chatbot for its eleventh-anniversary campaign, En un mundo WTF, respuestas #WTHUFF, made with Officer & Gentleman. You wrote #wthuff and a few keywords in an Instagram comment, a DM, a story mention, Messenger or WhatsApp, and it replied in private with the paper's articles.

More info ↗
WTHUFF
> Chatbot
> VR - XR - AI> 2022

DEFSENSE is our synthetic training environment for armed forces, police and emergency services. Trainees go through VR and AR scenarios built in Unreal Engine while their body signals and behaviour are recorded and analysed for the instructors. R&D funded by CDTI with NextGenerationEU.

More info ↗
DEFSENSE
> XR training
> AI - DATA ART - INSTALLATION> 2022

An interactive installation for IKEA's Next Gen Seniors at Plaza de Colón during Madrid Design Festival 2022. Under five arches, one per generation, visitors answered questions about ageing in the city, and AI turned their answers into a colour. We built everything that ran it: the tablet app, the AI analysis that scores each answer and the real-time visuals shown on the arches.

More info ↗
IKEA Next Gen Seniors
> Interactive installation
> AI - VIDEO - CLOUD> 2022

Carvana's Joyride campaign gave each customer a video about the day they bought their car: their name, the car, the date and place, and what was happening in the world that day. AI wrote the scripts and generated the images and voice, and a serverless render pipeline on AWS produced up to 300,000 videos an hour, more than 1.3 million in total.

More info ↗
Carvana Joyride
> AI storytelling
> INSTALLATION - HW - WEB> 2022

An installation for the launch of Netflix's The Adam Project. A forest of 25 six-metre trees became a time capsule: visitors scanned a QR code on a tree, recorded a voice message to the future and watched a pulse of light climb to the lamp at the top.

More info ↗
The Adam Project
> Interactive installation
> AR - GEO - GAME> 2022

An AR investigation game in El Retiro Park, Madrid, that continues RTVE Playz's series Yrreal. The player is a rookie police officer who works with Mario or with Andrea and follows their route looking for Lucía. Built in Unity with ARCore and ARKit for iOS and Android, inside RTVE's Impulsa Visión accelerator.

More info ↗
Yrrealidad Aumentada
> AR game
> BACKEND - WEB> 2022

Embat is a treasury platform for finance teams: one view of cash across every bank and ERP. We worked with them in 2022, at the start, on two layers: the bank connections and the front end.

More info ↗
Embat
> Platform
> WEB - API - CLOUD - VIDEO> 2022

Lunar X runs 15+ kids' IPs across more than a hundred YouTube channels. We built the platform that feeds them: episodes come in from Drive, are composed into videos, get their metadata and go out as uploads, livestreams and monetised videos, all as background jobs.

More info ↗
Lunar X Distribution Platform
> Video platform
> WEB - API> 2022

Uproof turns owning an NFT into something you can show at the door. Built for Union Avatars, it lets holders log in with their wallet, see their NFTs on Ethereum and Polygon, and carry a certificate of ownership on their phone; organisers create events and scan those certificates to let people in.

More info ↗
Uproof
> Platform
> AI - AUDIO - VIDEO - WEB> 2022

From 2022 to the end of 2025 we worked as an extension of RSS.com's product team. It started with three ideas to take from research to production, and they shipped as automatic free transcripts, BetterAudio™, which cleans noise, echo and levels, and PodViz, which turns an episode into a YouTube video.

More info ↗
RSS.com
> Podcast platform
> WEB> 2022

ACERO is METAL Magazine's urban culture title, in print and online, for Spanish and Latin readers: festivals and art, clubbing, video games and tech, beauty, film and series, plus its podcasts. We built the website and the CMS behind it; design by Jorge Lorenzo.

More info ↗
ACERO Magazine
> Web platform
> WEB - API> 2022

Bluequo set out to match scale-ups with fractional talent: experienced leaders, advisors and board members who join a fast-growing company for as long as it needs them, instead of a full-time hire. In 2022 we started building it with them.

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Bluequo
> Marketplace
> DESIGN - WEB - API> 2022

iF lastmile is a last-mile logistics company: it keeps brands' stock in fulfilment shops and delivers, exchanges and returns their orders. In 2022 they wanted to give those brands one place to run their operation, and we joined their team to build it: engineers and a designer, in two-week missions.

More info ↗
IF Last Mile
> Logistics platform
> AI> 2022

Nefty was an idea for music: instead of selling a ticket, sell an NFT of the artist's music video reworked by AI, and let whoever holds it into the artist's private events.

More info ↗
Nefty
> NFT platform
> AI> 2022

NEUART.ai was our creative AI label in 2022, a showcase rather than a product for sale. It worked in two ways: pure AI, where images, video and animation come straight from text, steered with words, phrases and concepts; and image-based, where an existing picture or video is the seed of a one-off piece that cannot be made again.

More info ↗
NEUART.ai
> AI studio
> WEB - FRONTEND> 2022

Union Avatars turns a selfie into a realistic full-body 3D avatar that travels with you across virtual worlds. In 2022 we built the web platform where that happens.

More info ↗
Union Avatars
> Web platform
> AI - ADS> 2021

A film for Jose Cuervo in which two robots, Alice and Bob, go on a blind date and every line they say was written by AI. The robots were built by Engineered Arts; the conversation was ours, with Espadaysantacruz.

More info ↗
Date More Human
> AI advertising
> AR - 3D> 2021

Professionals like to hold a tool before they buy it. In 2021, with shops half closed, Bosch's power tools team in Spain asked for the next best thing: the GWX 18V-15 SC Professional angle grinder in augmented reality, on any phone.

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Bosch
> AR sales tool
> APP - API - CMS> 2021

Roble was a wellbeing platform for adults over 50: cognitive games, guided training, courses and events, with a progress score across mind, body and mood. We built the app in Flutter for Android and iOS, the API behind it, and the CMS where Roble's team wrote every programme, class and game.

More info ↗
Roble App
> Mobile app
> WEB> 2021

ACT Lab is the website of a lab within NIL, the Natural Interaction based on Language group at the Universidad Complutense de Madrid, which develops language-based interfaces and has worked on computational creativity since 2000. The site presents its members, research lines, projects, publications and outreach, each section unfolding in place, with a light and a dark mode.

More info ↗
ActLab
> Web
> WEB - E-COMMERCE> 2021

Young Wild Hunters is a hunting brand with two sides: a production company that makes films and series for its community, and a shop for its own products. We built one site for both: a headless Shopify store with our own Next.js front end, YWH TV for the videos, and a marketplace we kept growing until 2023.

More info ↗
Young Wild Hunters
> E-commerce
> APP - FLUTTER> 2021

Troko City rewards people for supporting the shops on their street. In the app, shoppers like and review local businesses, earn credit for it, and spend that credit as discounts: at the till, they scan the shop's QR code and the offer is applied.

More info ↗
Troko City
> Mobile app
> DESIGN - WEB - FRONTEND> 2021

A financial-education landing page for WiZink's Finanzas descomplicadas, designed and built by Crowtec. At its centre is a calculator: pick minimum payment, fixed payment or a percentage, set the credit you have used and see when you finish paying, the total and the interest.

More info ↗
WiZink · Finanzas descomplicadas
> Landing page
> AR - GEO> 2021

El Gran Secreto is the fourth Map of History adventure, commissioned by the Vice-Rectorate for Students of the Universidad Complutense de Madrid and released across its campus in 2021. Marina, a first-year journalism student, arrives at a campus drowning in fake news, and a secret order of thinkers sets her a path of tests to rekindle the flame of knowledge.

More info ↗
El Gran Secreto UCM
> AR adventure
> GAME> 2020

Bahía Mar is an escape room about saving energy, made in 2020 for Banco Santander with the agency Efecto Colombo and open to anyone who wanted to play. Ana gets a letter from the United Nations University, her little brother lets it fly out of the window, and she has to chase it through a whole day: bedroom, bathroom, living room, kitchen, the lift, the street, a bike ride and, at last, the beach.

More info ↗
Santander Bahía Mar
> Escape room
> AR - GEO - APP> 2020

La Ruta del Buzón Mágico turns the letter to the Three Kings into a walk through Madrid. Guided by the Star of Bethlehem, children look for the characters who can help them, find them on the street with the phone's radar, play a mini-game with each one, and post the letter in the magic mailbox.

More info ↗
La Ruta del Buzón Mágico
> AR adventure
> WEB - API> 2020

SinVisitas let people rent a home in Madrid without visiting it. We built the platform behind it: a map search where tenants find homes by address or by drawing an area, virtual visits, rental requests scored by an AI service with a booking deposit paid online, and digital contracts; a space for owners to manage their homes and order repairs; and an admin panel for the team that runs it all.

More info ↗
SinVisitas
> Web platform
> WEB APP - MAINTENANCE> 2020

FuelYourBrands connects brands with micro-influencers, creators with between 3,000 and 80,000 followers. A brand publishes a campaign with the product it offers, vetted creators apply, and the platform carries everything after that: content approval, usage rights, shipping and metrics.

More info ↗
FuelYourBrands
> Platform
> WEB - CMS> 2020

The Biblioteca Saavedra Fajardo is a free digital library of Hispanic political thought, online since 2002 and run by the Universidad Complutense de Madrid's Department of Philosophy and Society. Its catalogue reaches from the Visigoths to the 20th century, with a periodicals archive and a documentation centre on more than a thousand authors.

More info ↗
Biblioteca Saavedra Fajardo
> Web platform
> APP> 2020

BRAITICO is the ONCE's official method for learning to read and write in braille, from birth to age twelve, taught across Spain in four modules, one for each stage.

More info ↗
Braitico
> Education software
> AI - VR> 2020

AULA is a tech camp we run with the Universidad Complutense de Madrid for secondary school students on their way to university and for university students. Hands on, they learn to use AI and virtual reality, and in our talks they see where all of it is going.

More info ↗
AULA
> Educational programme
> DESIGN - WEB> 2019

Índigo Home & Contract edits and distributes high-end interior decoration for professionals. Its catalogue is large, so the website had one job above the others: help a professional find the right piece fast.

More info ↗
Índigo H&C
> Web
> WEB - API - PAYMENTS> 2019

Seed Drill Capital is a knowledge-transfer company of the Universidad Complutense de Madrid that applies experimental methodology to economic behaviour, across consulting, products, training and investment. Between 2019 and 2020 we were its technology partner.

More info ↗
Seed Drill Capital
> Web platform
> APP - WEB - PLATFORM - DESIGN> 2019

Premium&Premium was an app for the Spanish Christmas Lottery, built for Seed Drill Capital in 2019. Clubs, shops and associations would sell shares of their lottery numbers through it; players would buy them, follow the draw and collect their winnings in the same app, and add the paper shares they bought in person by scanning a QR code.

More info ↗
Premium&Premium
> Platform
> IOS - ANDROID - WEB> 2019

SharingCar is the carpooling app for students and staff of Universidad Francisco de Vitoria, in Madrid. People sign in with their university account, publish trips with free seats or join one, share the cost and chat inside the app, and every trip earns points.

More info ↗
SharingCar UFV
> Mobile app
> WEB - VIDEO> 2018

Braintube runs the YouTube operation of Sunny Side Up Studios, a children's animation studio: episodes are pulled from Google Drive, joined into compilations and published on its channels in five languages, on schedule. We built it in Django and Python, on MySQL, MongoDB and Kubernetes.

More info ↗
Braintube
> Video platform
> IOT - HW - APP> 2017

A prototype cradle for Ford that replays a car ride so a baby falls asleep: the motion, the engine sound and the streetlights passing by. We built the iOS app that records the trip and drives the cradle, and the server behind it.

More info ↗
Max Motor Dreams
> Hardware + software
> DESIGN - WEB - E-COMMERCE> 2017

Olea Sacra gives olive trees grown from cuttings of a young tree sent from the Garden of Gethsemane, in exchange for a donation to the Franciscans who look after the Holy Land. Its website had to tell that story before asking for anything.

More info ↗
Olea Sacra
> Web + e-commerce
> WEB - CMS> 2017

Las Lomas de Denia is an apartment development near Denia, on the Alicante coast. Its website, which we built in Spanish and English through the agency Instinto Salvaje, shows the development rather than listing it: the homes, where they sit and images of the place, with an enquiry form for anyone looking for a home there.

More info ↗
Las Lomas de Denia
> Web
> APP - NETWORK SECURITY> 2017

Wefender is Tecteco's secure home router. We built its companion app for iOS and Android in React Native: it talks to the router through its own API and turns network access into something you manage from the phone.

More info ↗
Tecteco Wefender
> Mobile app
> WEB APP> 2017

A load calculator for Avis, an initiative of the Iberian arm of Avis Budget Group. You add what you need to move, boxes by size or furniture from a set of icons, and it adds up the volume and recommends the van from the rental fleet that will take it, with its load space, pallets and payload, and a button to book it.

More info ↗
Avis · Calculadora de carga
> Web app
> WEB - APP - GENERATIVE> 2017

Cinegrafías turns your favourite film into a poster made from your pulse. You pick a film from the Movistar+ catalogue, hold a finger over the phone's camera, and your heartbeat redraws its poster as a field of coloured shapes, signed with your name where the star's would go. We built the app, the web and the poster generator.

More info ↗
Cinegrafías
> Interactive experience
> DESIGN - WEB> 2017

La Casa Encendida is the cultural centre of Fundación Montemadrid in Madrid. In 2017 we designed and built its blog as a site of its own, at blog.lacasaencendida.es, with its own typefaces and a design made for the phone first.

More info ↗
La Casa Encendida
> Web
> WEB - CMS - SEARCH> 2016

METAL is an independent fashion, art and photography magazine, founded in Barcelona in 2006, sold in print in more than twenty-five countries and publishing online every day. We have built and run its platform since 2016: the editorial CMS the newsroom writes in, the website and its 2024 redesign, and a predictive search over the whole archive on Elasticsearch.

More info ↗
Metal Magazine
> Web platform
> DESIGN - WEB - E-COMMERCE> 2016

Wakkap is a Spanish video game store. It launched in 2017 as a marketplace where players bought and sold games to each other, haggling with counter-offers until they agreed a price, with payment and Correos shipping in the middle. It later became a store for physical games and collector's editions, with 24 to 48 hour delivery and Plan Renove to trade in used games.

More info ↗
Wakkap
> E-commerce
> ANDROID - TIZEN - HW> 2016

Blind swimmers train with a coach who signals the turn by tapping them on the head with a pole. Blind Cap replaces the pole with a swimming cap that vibrates. It was made for Samsung with the Spanish Paralympic Committee, through Cheil Spain and Espadaysantacruz, and won Gold in Mobile and a Design Bronze at Cannes Lions 2016.

More info ↗
Blind Cap
> Wearable + app
> VR - UNITY - LEAP MOTION> 2016

A virtual reality therapy platform for Lescer, a neurological rehabilitation centre in Madrid. Patients with acquired brain injury practise everyday tasks, like crossing a street or shopping, with Oculus Rift, Leap Motion and a treadmill, and each session is recorded to adjust the treatment.

More info ↗
VR for Brain Therapy
> VR therapy
> WEB - CMS - API - APP> 2016

Miniguide is Barcelona's city guide, curated by locals: a pocket magazine since 2002, now fully digital. Every week it lists what is on today and the places worth the walk, from galleries to brunch.

More info ↗
Miniguide
> Web + app
> GAME - HW> 2016

A two-player racing game for the launch of Mission Wraps in Madrid, in 2016. Two players, children or adults, run on round platforms that cushion their steps, and each one moves a character through an obstacle course on the same screen. Whoever gets to the finish first wins a wrap.

More info ↗
Let's Wraps
> Interactive installation
> GEO - APP> 2016

A geolocated treasure hunt through San Lorenzo de El Escorial for its town council, the second adventure of Map of History. Set in the world of RTVE's series El Ministerio del Tiempo, its plot turns on 1588, the Spanish Armada and Felipe II, and sends you through the town as an agent of the Ministry, fixing history before it goes wrong.

More info ↗
Tiempo de San Lorenzo
> Geolocated adventure
> WEB - ERP> 2016

Emacs distributes access control and security: readers, smart locks, credentials, controllers and card printers, ASSA ABLOY and VINGCARD among them. From 2016 to 2021 we built, phase by phase, the platform the company runs on, Gestor Virtual, in Symfony.

More info ↗
Emacs
> ERP
> AI> 2016

Kiweat was a nutrition app: point the phone at a plate and get back what is on it, how many calories it has, its nutrients and a food score, with a note on what that dish is good or bad for.

More info ↗
Kiweat
> AI
> AR - GEO - GAME> 2015

Map of History is our geolocated AR adventure format: the city becomes the board, and players scan, decipher and move through a story at real places. It runs on our own Map of History engine, and we adapt it into adventures for city councils, broadcasters and brands.

More info ↗
Map of History
> AR adventure game
> WEB - CMS> 2015

Espadaysantacruz is a creative studio, and for years we were its software partner on campaigns. Between 2015 and 2018 we also built its own website: the portfolio where every campaign gets its page.

More info ↗
Espadaysantacruz
> Web
> IOS - ANDROID - WEB> 2015

Diinner sat four to six strangers down to dinner in Madrid, on themed nights for people who love the same films, the same music or the same running route, with menus from 20 to 50 euros designed with each restaurant.

More info ↗
Diinner
> Social platform
> DESIGN - WEB - E-COMMERCE> 2015

Mixeat sold 3D-printed containers that measure food portions, so someone on a diet sees how much to eat without weighing anything or counting calories. The point was a healthy relationship with food, not an exact one.

More info ↗
Mixeat
> Web
> GAME - HW> 2015

A four-player rhythm game for a Heineken event launching THE SUB, its home draught beer tap. Players compete with controllers built from real SUB taps. We made the game and the hardware with Espadaysantacruz: Arduino inside the taps, openFrameworks on screen.

More info ↗
The Sub
> Interactive installation
> WEB - PLAYER> 2015

Savior is Facthous's digital signage platform: an operator organises every screen in a tree, lays each one out from templates and fills it with images, video, RSS and social media. We built both halves, the web manager in Ruby on Rails and the player that runs on each screen, first in Java and then as an installable app for Windows and macOS.

More info ↗
Savior
> Digital signage
> WEB - BACKEND> 2015

Two sites for Pull&Bear in 2015, built with Espadaysantacruz. PullTheMetal was a blog that Pull&Bear and METAL Magazine wrote together about metal culture and music, set inside Pull&Bear's own website. PULL&BEAR PRESSROOM was where the brand handed its collections to the press.

More info ↗
Pull&Bear
> Blog and press site
> GEO - APP> 2015

Post Fata Resurgo was a historical treasure hunt through El Escorial and the first adventure of what became Map of History. It ran from 20 to 30 July 2015 for the bicentenary of the town's title of Leal Villa, commissioned by the council, and takes its name from the motto on its coat of arms.

More info ↗
Post Fata Resurgo
> Geolocated treasure hunt
> 2015

CtOS Enabler is where Crowtec began: the final-year project of its three founders in Computer Engineering at the Universidad Complutense de Madrid, in 2015. It is a cloud platform that gives any app a geolocation layer built on zones of influence: areas drawn on the map, by coordinates or by postal address, where the app stores data and reads what its users do when they walk in.

More info ↗
CtOS Enabler
> Cloud platform
> navbar collapsed
Crowtec